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OverviewEdit

Firearms is a Training of the Recruit Class, allowing the use of Pistols, Rifles and Shotguns.


"Allows the use of Pistol, Rifle and Shotgun weapons. Each training level beyond Novice adds 10% damage when using these weapons. Gain additional abilities at expert level: Weapon Melee (Pistol), Critical Hit (Rifle) and Knockback (Shotgun).

UsageEdit

No action is required to utilize this training. Every newly created character spawns with level 1 in Firearms. The player may invest additional training points to improve the effect.

ProgressionEdit

Level I II III IV V
Name Novice Training:
Firearms
Layman Training:
Firearms
Expert Training:
Firearms
Master Training:
Firearms
Elite Training:
Firearms
Weapon Damage Bonus None +10% +20% +30% +40%
Pistol: Melee Damage 50% 80% 120%
Rifle: Critical hitbonus +3% (+5% with full bead) +5% (+10% with full bead) +7% (+15% with full bead)
Shotgun:Knockback chance 15% 20% 25%

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