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Firearms

OverviewEdit

Firearms is a Training of the Recruit class, allowing the use of Pistols, Rifles and Shotguns.

  Allows the use of Pistol, Rifle and Shotgun weapons.
  Each training level beyond Novice adds 10% damage when using these weapons.
  Gain additional abilities at expert level:
  Critical Hit (Rifle) and Knockback (Shotgun).

UsageEdit

No action is required to utilize this training. Every newly created character spawns with level 1 in Firearms. The player may invest additional training points to improve the effect. Also note that the "Bonus Weapon Damage" only affects Pistols, Rifles and Shotguns.

Skill LevelsEdit

Novice Training: Firearms

  Note: This is already has a point in it from creation.
  Bonus Weapon Damage: None

Layman Training: Firearms

  Bonus Weapon Damage: 10%

Expert Training: Firearms

  Bonus Weapon Damage: 20%
  Rifle Critical Chance Bonus: +3% (+5% with Preparation)
  Shotgun Knockback Chance: 15%

Master Training: Firearms

  Bonus Weapon Damage: +30%
  Rifle Critical Chance Bonus: +5% (+10% with preparation)
  Shotgun Knockback Chance: 20%

Elite Training: Firearms

  Bonus Weapon Damage: 40%
  Rifle Critical Chance Bonus: +7% (+15% with Preparation)
  Shotgun Knockback Chance: 25%

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